Multiple object scenes are drawn badly


If you load a scene with more than one object in it (for example, scene.plg) the scene is drawn in a wrong way.
The problem in probably in the Render() function where we do the foreach loop and drawing the polygons for each of the polygons of each of the objects.
Closed Feb 16, 2011 at 3:28 PM by yonifra
Fixed.The error happened because we had only one vertices list.I added a vertex list to each of the TKObjects and now each object has the information about its own vertices.